Metrics

Application level metrics

MetricDescription
APM Load (CPM – calls per minute)The number of API calls on the app, per minute.
App Error Rate (%)The number of unsuccessful calls over the successful calls on the app, in percentage.
App Error CountThe total number of errors occurred on the app.
Load of Versions in the Selected AppThe number of API calls on the app on the selected version.
Error Rate of Versions in the Selected App (%)The number of successful calls over the unsuccessful calls on the app on the selected version, in percentage.
Error Count of Versions in the Selected AppThe total number of errors occurred on the app on the selected version.

Page level metrics

MetricDescription
Top Hot Pages (CPM – calls per minute)The count for most used pages, per minute.
Top Unstable Pages / Error Rate (%)The number of unsuccessful loading of page over successful loading of the page, in percentage.
Top Unstable Pages / Error CountThe number of unsuccessful loading of page over successful loading of the page, in numbers.
Page Error Count LayoutThe count for the number of errors such as browser page ajax error sum, browser page resource error sum, browser page js error sum, browser page unknown error sum.
Page Performance (ms)The measurement of performance of page based on various parameters such as browser app page redirect average, browser app page DNS average, browser app page TCP average & many more.
Page FPT Latency (ms)The latency caused due to FPT latency, in ms.
Page TTL Latency (ms)The latency caused due to Time to live latency, i.e. the amount of time or “hops” that a packet is set to exist inside a network before being discarded by a router.
Page DOM Ready Latency (ms)The latency caused due to loading of DOM, i.e. Document Object Model of the page, in ms.
Page Load Latency (ms)The latency caused due to loading of the page, in ms.
Page First Pack Latency (ms)The latency caused due to the loading of page components, in ms.
Page FMP Latency (ms)The latency caused due to First Meaningful Paint latency, i.e. the point at which the first useful bit of content is rendered on the screen.